top of page

ABOUT US

dots.png

Who We Are

GET TO KNOW ABOUT
SpiRal Mantra

Here at Spiral Mantra, our mission goes beyond providing technology solutions. We help our clients achieve the highest level of operational excellence so they can focus on what matters - their core business. Through our comprehensive range of services such as Application Engineering, Managed Services, QA/Testing & Workforce Solutions, we ensure our clients stay ahead in the ever-changing technology landscape and maximize their overall success.

Founded in 2021, Spiral Mantra has been serving business from Fortune 500 to mid size enterprises & technology startups.

Quality Spiral mantra_edited_edited.png
Integrity Spiral mantra_edited_edited.pn
Team work Spiral mantra_edited_edited.pn

30+

                Projects Delivered

40+

Team Members

400+

Permanent Resources Placed

10+

Industries Served

40+

Happy Customers

 TESTIMONIALS

VP Engineering
Leading Tech Company

I am very impressed with their in-depth  knowledge and ability to assess our requirements and providing the most relevant resources. ​

​ CTO
HealthTech StartUp

We developed a great partnership with Spiral Mantra and  their detail oriented approach towards our hiring needs.

Technical Project Manager
Leading Manufacturing Firm

Loved your services, the quality of the resources has been incredible and have saved lot of our time in initial screening and evaluation. ​

bottom of page
const canvas = document.querySelector("canvas"); document.body.style.height = "100vh"; canvas.height = document.body.clientHeight; canvas.width = document.body.clientWidth; const ctx = canvas.getContext("2d"); ctx.fillRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "#FFFFFF"; ctx.strokeStyle = "rgba(255,255,255,0.1)"; const particles = []; function init() { for (let i = 0; i < 100; i += 1) { const x = Math.floor(Math.random() * canvas.width); const y = Math.floor(Math.random() * canvas.height); const speedX = Math.random(); const speedY = Math.random(); const dirX = Math.random() > 0.5 ? 1 : -1; const dirY = Math.random() > 0.5 ? 1 : -1; particles.push({ x, y, speedX: dirX * speedX, speedY: dirY * speedY, neighbors: [], }); } draw(); } function draw() { // render particles for (let i = 0; i < particles.length; i += 1) { let x = particles[i].x; let y = particles[i].y; if (x < 0 || x > canvas.width || y < 0 || y > canvas.height) { x = Math.floor(Math.random() * canvas.width); y = Math.floor(Math.random() * canvas.height); } ctx.moveTo(x, y); ctx.arc(x, y, 2, 0, Math.PI * 2); } ctx.fill(); } init()